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Touchgrind: BMX2 - Crazy bikes

Made for Touchgrind BMX2.0 update. These were the ones I was responsible for in the crazy category. The game is using Illusion Labs in house engine which utilizes its own version of a PBR shader, no normal map. The game uses a 1024px texture per bike. Each bike is around 10k tris.
Images rendered with Arnold.
2023 (©) Illusion Labs

In game

In game